Technical Artist – Character Rigging

Insight Global • Los Angeles, CA • Posted June 22, 2026

About the Role

Job Description
A Technical Artist specializing in Character Rigging acts as a bridge between artists and engineers, focusing on the creation, maintenance, and automation of character rigs for 3D models. This role is crucial in enabling animators to bring characters to life, ensuring that rigs are robust, efficient, and capable of supporting complex animation and deformation needs.

Key Responsibilities:

 • Rig Creation: Design, build, and maintain skeletons (armatures), blend shapes, and rigging rules/constraints for 3D characters, enabling realistic movement and expression. Collaborate closely with modelers and animators to ensure rigs meet artistic and technical requirements.
 • Automation: Develop scripts and tools to automate rigging processes, reducing manual work and increasing efficiency for the team.
 • Pipeline Integration: Work with engineering teams to integrate rigs into the content pipeline, ensuring compatibility with game engines (Unity, Unreal) ...