Software Engineer - Haptic Engine

Razer • Lille, Hauts-de-France • Posted June 03, 2026

About the Role

Job Responsibilities :

We are seeking an experienced Software Engineer to help advance the Interhaptics haptic engine and support the immersive ecosystem powered by Wyvrn. This role focuses on developing high-performance, real-time haptic systems that power current and next-generation devices. You will design, build, and optimise core engine components, owning features end-to-end from architecture through deployment.

The position requires strong C/C++ expertise and deep knowledge of performance-critical systems, multithreading, and real-time optimisation. You will collaborate cross-functionally with hardware, platform, SDK, and experience teams to ensure seamless integration across desktop, mobile, and console environments. Experience with haptics, interactive engines (e.g., Unity or Unreal), hardware-integrated ecosystems, or immersive technologies is a plus.

About the Role

We are looking for an experienced Software E...