Researcher / Technical Artist 100%

HSLU / Hochschule Luzern • rotkreuz, zug • Posted June 11, 2026

About the Role

Tasks and job requirements

  • Assist the development team in all stages of the design & development process, from concept development to final production
  • Software development in research projects and prototypes with multiple game engines such as Unity, Unreal and Godot
  • REST-Interface programming and similar web technologies
  • Database integration for game engines
  • Backend-Development for immersive applications
  • Contribute to research
  • Teaching assistance
  • Apply optimization strategies to your work, keeping within engine constraints
  • Anticipate needs and take initiative to solve problems as they arise

Your profile

  • 3+ years of experience using Unity and/or Unreal Engine
  • Experience with at least one programming language, C++, C#, Java, etc.
  • Proficient in other 3D computer graphics software such as Maya, Blender, Max, ext.
  • Experienced in W...