Remote Senior Engine Integration Engineer

Unity Technologies • shawinigan, shawinigan • Posted June 12, 2026

About the Role

The opportunity
The team that brought Unity to visionOS and enabled real-time interaction via Play-to-Device is growing in preparation for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments—in-process, cross-process, and over the network.

We're looking for engineers eager to help us invent how different real-time 3D runtimes communicate and render under real-world constraints. You’ll work at the intersection of core engine tech, high-performance networking, distributed systems, and graphics. This is your opportunity to build the fundamental infrastructure for the next generation of interconnected game and 3D ecosystems.

You're our in-house expert for the other side. We're not porting a game—we're integrating engines themselves. Your deep expertise in another AAA engine will help us reconcile diverging lifecycles, serialization models, networking metaphors, and resource management...