Machine learning Programmer (Character & Animation) - Rainbow Six

Kanz • montreal, montreal (administrative region) • Posted June 01, 2026

About the Role

Machine learning Programmer (Character & Animation) – Rainbow Six

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Company: Ubisoft

We are changing how we do animation at Ubisoft and on Rainbow Six. The injection of ML and GenAI has caused a paradigm shift in our ability to produce high‑quality, human‑like animation at a scale we could not before. By joining this team, you will modernize our animation tech stack with novel ML techniques, helping us make bigger, better‑looking games with a heavy focus on animation quality. This role is a step beyond R&D, focusing on industrializing ML into a modern game engine.

Responsibilities

  • Analyze existing animation tech stack and propos...